Thursday, June 16, 2005

Grid Mapping Update

I've been mapping the topography of the Second Life grid. I use a scripted object with multiple scripts to scan the terrain at 2 meter intervals to a precision of .1 meters. Here's an image showing my progress. I'm ignorning the private island sims for now, because they change so quickly.

Click to see the larger version. This image maps the height of the terrain to color hue.

1 comment:

Patrick said...
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